Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Sep 12, 2007, 10:14 AM // 10:14   #1
Krytan Explorer
 
Bowman Artemis's Avatar
 
Join Date: Jan 2006
Location: Gold Coast, Australia.
Guild: Overclockers Australia [OCAU]
Advertisement

Disable Ads
Default Stealth update? Ascalon growing back!

Hey guys, just wondering if anyone's seen this, I was walking through Ascalon City and I noticed it looked a bit... greener than usual. Here's some screenshots.





Maybe a stealth update? If so, I don't know how people will recieve it... Those "rebuilding ascalon" guys'll be happy though.

It's either an update or a promo thread for my new mod (I need to take a break from Dark Glass, it's not going to be abandoned though - I just need to do something different), the Tyrian Transformation Pack - Ascalon Phase.

This mod will re-texture the Ascalonian landscape to look more like it did before the searing. It's a huge job and I'm looking forward to it. Keep an eye on this thread for more info.
Bowman Artemis is offline  
Old Sep 12, 2007, 10:20 AM // 10:20   #2
Wilds Pathfinder
 
FelixCarter's Avatar
 
Join Date: Jul 2006
Profession: Mo/Me
Default

O.o

I am confused and bewildered...

When did ANet...?

o.O

That's too cool.

EDIT: Oh... I see what you did thar...
Had me going for a while... Jeeze...

Last edited by FelixCarter; Sep 12, 2007 at 10:23 AM // 10:23..
FelixCarter is offline  
Old Sep 12, 2007, 10:24 AM // 10:24   #3
Krytan Explorer
 
Bowman Artemis's Avatar
 
Join Date: Jan 2006
Location: Gold Coast, Australia.
Guild: Overclockers Australia [OCAU]
Default

Don't worry, when the mod is finished, you'll be able to get this and much more (if you choose to run it).

It's still cool, isn't it?
Bowman Artemis is offline  
Old Sep 12, 2007, 10:36 AM // 10:36   #4
Frost Gate Guardian
 
Ju_Smurph's Avatar
 
Join Date: Jun 2005
Location: In a house
Guild: [TaB]
Profession: Me/N
Default

Niiiiiiiiiceeeeeeeeeeeeeeee
Ju_Smurph is offline  
Old Sep 12, 2007, 11:26 AM // 11:26   #5
Forge Runner
 
Coridan's Avatar
 
Join Date: Jun 2006
Location: US
Guild: Old Married Gamers {OMG}
Profession: W/
Default

excellent work
Coridan is offline  
Old Sep 12, 2007, 11:29 AM // 11:29   #6
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Thanks for getting my hopes up... for nothing.
__________________

Guru Event Guide Editor
RTSFirebat is offline  
Old Sep 12, 2007, 12:10 PM // 12:10   #7
Forge Runner
 
Kakumei's Avatar
 
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
Default

Most misleading threadname and OP ever. I was actually excited, until I found out it was a mod. Meh.
Kakumei is offline  
Old Sep 12, 2007, 12:18 PM // 12:18   #8
Desert Nomad
 
Elena's Avatar
 
Join Date: May 2005
Location: Belgium
Default

running texmod funks with my game
Elena is offline  
Old Sep 12, 2007, 12:24 PM // 12:24   #9
Forge Runner
 
Drop of Fear's Avatar
 
Join Date: Nov 2006
Profession: W/
Default

i was all "YEY" then i realized it was a mod and i was like "("
Drop of Fear is offline  
Old Sep 12, 2007, 12:29 PM // 12:29   #10
Lion's Arch Merchant
 
Join Date: Nov 2006
Default

Mods FTL.

Message too short.
darktyco is offline  
Old Sep 12, 2007, 12:39 PM // 12:39   #11
Hall Hero
 
Bryant Again's Avatar
 
Join Date: Feb 2006
Default

Lol good one!
Bryant Again is offline  
Old Sep 12, 2007, 12:43 PM // 12:43   #12
Grotto Attendant
 
Mordakai's Avatar
 
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
Default

Well, maybe an Anet employee will read this and realize this would be an excellent idea.

Maybe it would only appear this way if you own GWEN?

Could they do that in a town?
Mordakai is offline  
Old Sep 12, 2007, 12:48 PM // 12:48   #13
Forge Runner
 
Etta's Avatar
 
Join Date: Jun 2006
Location: Mancland, British Empire
Default

so it's not real then? OP is not a very nice young man.
Etta is offline  
Old Sep 12, 2007, 12:52 PM // 12:52   #14
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

Mods, Please change the topic name.
lyra_song is offline  
Old Sep 12, 2007, 12:53 PM // 12:53   #15
Forge Runner
 
Darkobra's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Default

Quote:
Originally Posted by Mordakai
Well, maybe an Anet employee will read this and realize this would be an excellent idea.

Maybe it would only appear this way if you own GWEN?

Could they do that in a town?
Well when programming a basic RPG, you'd need an entire seperate "room". This room uses a different portal number but the same portal. In other words, if I was to walk into the room of a man before his death, I'd use room number 32. If he was to die during the story, I'd make the same room only covered in blood and ruined. Same way to walk in, only room number 33.

Now Guild Wars uses far more advanced programming. I wonder if they'd be ABLE to pull off something where only you see the differences in a place and have people around you who don't see those differences. Off the top of my head, I can't even think of an example where this happens in Guild Wars.
Darkobra is offline  
Old Sep 12, 2007, 01:27 PM // 13:27   #16
Forge Runner
 
Onarik Amrak's Avatar
 
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
Default

Jackass, don't use misleading topic titles.
Onarik Amrak is offline  
Old Sep 12, 2007, 01:38 PM // 13:38   #17
Frost Gate Guardian
 
Henchman's Avatar
 
Join Date: Jan 2006
Location: A cave in the Shiverpeaks
Profession: Mo/
Default


Thread titles are meant to summarize what the thread contains, not completely lie about them.
IMO, this thread should be closed simply for the false title.
Henchman is offline  
Old Sep 12, 2007, 01:41 PM // 13:41   #18
Krytan Explorer
 
Mitchel's Avatar
 
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
Default

Jeesh, just like watching a movie on tv.
Mitchel is offline  
Old Sep 12, 2007, 01:46 PM // 13:46   #19
Desert Nomad
 
mr_groovy's Avatar
 
Join Date: Jun 2006
Location: Netherlands
Guild: No Inherent Effect [NiE]
Default

They should actually make the cities more dynamic. Use the seasons, and day and time shift. There should be a guildwars own time cycle. Which would be 24hous in perhaps 2 hours? We can only hope for that in gw2.

Or like gwen they can just reskin the atmoshpere textures. /endsarcasm
mr_groovy is offline  
Old Sep 12, 2007, 01:54 PM // 13:54   #20
Site Legend
 
Join Date: Oct 2005
Default

Don't need to explain why I'm closing this...

Closed.
__________________
Old Skool '05
Malice Black is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:49 AM // 01:49.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("